Playing video games to learn, is it possible?

Children playing with the console

Playing hide and seek at home is not only a fun way to enjoy the game with children on a rainy day or when it is too hot to go outside. Children are learning problem solving skills, patience, critical thinking skills, and the concepts of fairness and turns. Even video games or online games have their place in learning.

Learning-based online games engage children quickly and easily with concepts and rules that are easy to learn, high-quality graphics that are fun and dynamic, and engaging characters that children recognize. If they are chosen well, video games can be educational resources, if they are used correctly.

Minecraft is an example. Children can apply math and science skills to build their own worlds. They learn to work within the limits of their world and apply critical thinking skills to solve problems and test those limits. Schools across the country are using the educational edition of Minecraft to teach coding as well as XNUMXst century skills.

At the base of any learning in both children and adults, practice is needed. We retain 10% of what we see, 30-40% of what we see and hear, and up to 90% of what we see, hear, and do. Children need at least 60 minutes of activity a day, because they retain more of what they learn and focus quickly, exhibiting faster cognitive processing if they are active.

Games, whether in the real or virtual world, should shape the learning process. Both parents and teachers must take this into account so as not to demonize virtual games, simply choose the correct ones and also establish rules and limits on their use.


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