Izinto ze-gamification: okufanele ukwazi

izinto zokukhulisa

Sivele sakhuluma kufayela le- isihloko esandulele ukuthi kuyini, kanye nobuhle nobubi bokudlalwa ekilasini. Izizuzisa kanjani izinqubo zokufunda zabafundi ezimweni eziningi. Namuhla sizothatha esinye isinyathelo futhi sizokutshela yiziphi izinto okufanele umdlalo ube nazo, ezisebenza njengethuluzi yokufunda nokukhula kwengane yakho.

Ukukhumbula, sizokuveza lokho i-gamification ivumela ukusebenza ekuqineni kanye nokwamukela isinqumo njengokujwayelekile. Ngaphezu kwalokho, ukwenziwa kwemizwa emihle, ehlobene nomdlalo, kubangela ukuzibophezela okukhulu kohlangothi lwabafundi kule nqubo. Ukufunda kuba nokusebenzisana.

Izinto zokukhulisa

imidlalo yasekilasini

Ababhali abaningi bayavuma ukuthi ukwenziwa kwe-gamification kuveza tizakhi ezintathu eziyisisekelo: imishini, amandla okushintsha nobuhle. Lezi zinto ngokuhlangana zivumela izinhloso zohlelo oludidiyelwe ukuthi zifezeke. Ngasikhathi sinye, ngayinye yalezi zinto zokukhulisa inezinto ezahlukahlukene.

Yize i- ngobuhle Ukuqanjwa kokugcina empeleni kuyisango lomdlalo. Kungumklamo oletha imizwa, amaphupho, okuhlangenwe nakho kanye nokuhlangenwe nakho kwezingane. Uma ingane ingabanjwanga yilo mdlalo ngenxa yobuhle bayo, ngeke iyinike ithuba lokwazi ukuthi iyawathanda yini amandla ayo. Ngendlela efanayo i- ukulandisa, umlando okhona ohlelweni oludlalwayo.

Hlala ukhumbula lokho izakhi ezintathu, i-aesthetics, i-mechanics ne-dynamics, zixhumene. Ngendlela efanayo ukuthi ingxenye ngayinye inento eyodwa noma ngaphezulu esezingeni eliphakeme. Ngokulandelayo sizobhekana nezinye izinto, ngendlela emfushane, nezakhi zazo.

Imishini, enye yezinto ze-gamification

ukusetshenziswa kokufunda kwe-ICT

Ukuze usiqonde imishini yimithetho yomdlalo. Yimithetho yokusebenza. Ngalesi sakhi, umsunguli womdlalo wakha okwenziwayo okuvumela abafundi, esimweni samakilasi, ukuthi babambe iqhaza. Ngokusobala kufanele iphathwe ngendlela yokudlala.
Sizokhuluma ngemishini ejwayelekile kakhulu:

  • Umhlaba kanye ne-avatar. Isikhala umdlalo owenzeka ngaso nendlela umdlali aziveza ngayo. Bethula izinga elithile le- ngokwezifiso, lezi yizinto ezikuvumela ukuba uzenze ngendlela oyifisayo. Kokubili umhlaba ne-avatar.
  • Imithetho, yizithiyo ezenza uhlelo luzinze. Wonke umuntu udlala ngemithetho efanayo, aze athole ukuvula. I- iyavula Yizinto ezikhethekile ezivumela ukufinyelela kokuqukethwe okusha.
  • Mission: Kuyinjongo ekhomba izenzo ezenziwayo. Umsebenzi iqoqwe yaba ngamazinga.
  • UmvuzoImiklomelo abazoyithola ngenkathi benqoba izinselelo ezihlongozwayo. Kungaba ngesimo samaphoyinti, izindondo, izinhlamvu zemali,
  • I-Progreso: Imvamisa kuba ibha ekhombisa ukuthi umdlalo uguquke kanjani. I- usezingeni, ibonisa abasebenzisi abasezingeni eliphezulu lohlelo. Futhi i- yabaphambili, ikhombisa indawo yomdlali maqondana nabanye.

Futhi kukhona indawo yomphakathi, ekusebenzisaneni, izipho, amathuluzi wokusebenzisana athuthukisa ukuxhumana nabanye abasebenzisi, amaqembu, lapho abafana namantombazane bexazulula imishini ngokubambisana.

Amandla, izenzo zokuqhakambisa

umvuzo imidlalo

Dynamics yizenzo ezivela lapho izingane zidlala. Zenzelwe ukukhulisa intshisekelo yakho. Ngakho-ke, isenzo ngasinye abasenzayo sizovusa imizwa ethile. Kuma-dynamics, izinselelo kumele zicace futhi kumele zazi ukuthi seziqediwe nini. okufanayo.


El Umgomo wokuqanjwa kwamagumbi okufundela ukufunda. Ngakho-ke njengoba izingane zisebenzisa uhlelo kumele zithole ulwazi olusha ngamasu, azivumela ukuthi zinqobe izinselelo eziyinkimbinkimbi. Imifelandawonye kumele ibe khona phakathi kwabadlali, futhi ngasikhathi sinye nomncintiswano. Endaweni yokuncintisana, intshisekelo enkulu nokugqugquzela kuyakhiwa, kungaba ngawodwana noma njengeqembu.

Ukuqalisa isu lokuqhakambisa ekilasini kulula. Into esemqoka ukuthi funda ukuthi yiziphi izidingo zabafundi okufanele zaneliswe. Ukuze ufunde ngamapulatifomu ahlukile we-gamification, futhi wazi amandla awo, sincoma iKahoot!, Trivinet, Socrative, Duolingo njll.


Shiya umbono wakho

Ikheli lakho le ngeke ishicilelwe. Ezidingekayo ibhalwe nge *

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  1. Ubhekele imininingwane: Miguel Ángel Gatón
  2. Inhloso yedatha: Lawula Ugaxekile, ukuphathwa kwamazwana.
  3. Ukusemthethweni: Imvume yakho
  4. Ukuxhumana kwemininingwane: Imininingwane ngeke idluliselwe kubantu besithathu ngaphandle kwesibopho esisemthethweni.
  5. Isitoreji sedatha: Idatabase ebanjwe yi-Occentus Networks (EU)
  6. Amalungelo: Nganoma yisiphi isikhathi ungakhawulela, uthole futhi ususe imininingwane yakho.